Keycraft Download Wc3 Free

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Keycraft Download Wc3 Free Rating: 6,9/10 1926votes

First off, this is a very handy tool! A couple suggestions: When you modify a hotkey you shouldn't have to press enter or click OK to confirm. I'd like to just double click the icon, press the letter I want the hotkey to be, then be back at the main screen. I've remapped every key a few times over since I d/l'ed warkeys and the enter thing noticeably slows me down. Also, if you modify a hotkey and press 'e' it goes to 'Esc' first, it'd be nice if it went to 'e' first;-) There is something buggy about the menu on the left. Sometimes warkeys will lose focus it seems and I'm clicking on the folder in the background!

Keycraft Download Wc3 Free Download

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Othertimes I try to click on a new unit/building and it briefly selects it but goes back to the old unit/building. I’ll try to find a work around so you don’t have to press enter when you choose a hotkey. That is the way I would prefer it to behave too, especially since that’s how it was in Keycraft.

‘e’ goes to the next e-item in the list, so if ‘a’ through ‘d’ is selected, ‘e’ will be first. If I can, I’ll make ‘e’ go to ‘e’ and ‘Esc’ go to ‘Esc’. The left tree menu is pretty buggy for a couple reasons. First, tree support is not native to autohotkey, so the program has to make a bunch of dll calls to the dll that Micha wrote for tree support.

The real problem I think is that the code for the tree stuff is pretty bad right now, is gets slower as we add more items to the tree. Hopefully, when I clean up the code here it will work a little better. Thanks for your suggestions! How much do we know about placing two icons at the same button position? I'd like to reduce the icon clutter on my command grid by basically getting rid of buttons that I never use (like the rally flag or attack/move/stop). It looks like our other thread for wc3 scripts is kinda dead. I posted a new script on the wcreplays forums which automatically toggles your hotkeys on and off when the message box appears (using 'enter' to toggle the keys doesn't work for me at least).

Do you guys still want to share scripts? I am always coming up with new ideas.

Basically when you try or accidently 'stack' two or more icons, Warcraft III uses a priority system to choose what icon to place in that position. The other icons are then moved to the next available position (usually to the right of where the stacked icons were placed). So, even if you tried to stack all the unused icons, they would still show up on the grid.

Another thing to note, rally point is one of the 'unmoveable' icons. It will always still in the same position even when you try to move it, and if you put other icons in that position, that icon will be moved (not the rally command). Update: The rally command can now be moved. I've been too busy with Warkeys to really watch the other thread, but it's still really popular, with almost 1400 views! I'm sure when people have questions they will start posting again.

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